Category Archives: Game Design

Pirate Jam 2020

I was invited back for Pirate Jam 2020. It was a crazy time because when we started the trip it was at the rising edge of COVID. In this video, you can see me talk about combining stop motion clay animation with 2D sprite animation game engine technology to animate a Dragon. You can see the final game and makeshift arcade cabinet below.

Super CubeMapper

Super CubeMapper is a simple yet advanced solution to generate and send real-time cube maps or 360 equirectangular texture maps from Unity3d based applications to other applications via texture sharing (Spout, Syphon, NDI).

Dr. Clement Shimizu and the Elumenati
(available on the Unity3D asset store)

5-Player Wireless Pacman Joysticks

5 Player 3D Pacman By Dr. Clement Shimizu and Keita Takahashi

For Keita Takahashi’s Zooming Out exhibition at Telfair museum, Dr. Clement Shimizu was invited to develop a new iteration of 3D-Pacman. Keita Takahashi requested a 5 player pacman slightly tweaked rules. Because of the immersive nature of the space, the installation called for 5x wireless arcade joysticks color coded to Inky, Blinky, Pinky, Clyde, and Pacman. It was also important that the joysticks stay paired so the color codes would stay paired and consistently color coded.

I ended up building my own 2.4 GHz wireless joystick system that would keep all consistent and reliable without having to deal with bluetooth pairing which can be problematic in a museum environment. My friend Trevor McDonald helped with 3D printing the enclosures.

Wiring diagram for the joystick. Notice the NRF24L01 wireless communication daughter board.

3D Pacman Game Dr. Clement Shimizu and Keita Takahashi
Original Pacman Game By: Toru Iwatani property of Namco Bandai
Original 3D Pacman game for Babycastles
3D Printing by: Trevor McDonald
Feb 2019 Telfair Museum

3D Projection System Sponsored By Elumenati
https://www.elumenati.com/news/3d-pacman-immersive-gaming-at-the-telfair-museum/
Download the electronics wiring diagram here:
https://gitlab.com/drclementshimizu/3dpacman-joystick-electronics
and the 3D printing model here:
https://3dmixers.com/m/171776-ergonomic-joystick-box-with-button-plain-pac-man-style

Final Product. Notice how the joystick and LED buttons are color coded to the ghosts and of course pacman.

Pirate Jam 2019 Reality TV Show Top Prize

Dr. Clement Shimizu was a contestant on Pirate Jam 2019 in Thailand. This game jam, had contestants build video games while sailing through Thailand on a fleet of yachts. Clement teamed up with Paloma Dawkins to create Award-Winning Virtual Plant game that won the top prize. The fabulous NY recording artist Katie Rush provided the soundtrack.

The game combined procedural life through L-Systems with hand-drawn art animations in a plant-growing simulator.

You can learn more about Pirate Jam here:
https://www.pirate-jam.com/

And see the season 2019 here (there are 5 episodes):
https://www.youtube.com/watch?v=R7UyWCvMsK4

Learn about Paloma Dawkins:
https://palomadawkins.com/

Katie Rush
https://linktr.ee/KatieRushRush

Download the game here:

https://apps.apple.com/za/app/award-winning-virtual-plant


Hacked Atm Machine

Babycastles Bank Manhattan’s Deposits Only is a video game built out of a hacked ATM machine for Babycastles gallery. The purpose of the game is to raise money for the gallery. The ATM was hacked to only accept money via a coin and bill slot and not give money out. The high-score screen shows how much money was donated to the gallery. Since its delivery, the game has brought in thousands of dollars in donations.

Dr. Clement Shimizu – ATM Hack
Krll Honn – NodeJS based high score screen
Levi Yourchuck – Machining

The prototype was built out from an Arduino and a cardboard box, but this was later transplanted into a real ATM machine.

Interactive Projection Mapped Water Wall w/ Kinect and Unity3D

Movement drives dynamic natural imagery with a Kinect-based user interface in the Grotto, a contemplative space for patients and their families at the Children’s Pain and Palliative Clinic (Minneapolis). We collaborated with U+B Architecture and Design and the hospital staff to create the immersive environment. Visitors use the Kinect to interact with patterns that imitate the natural flow of ripples and currents in water. Clement Shimizu through Elumenati For U+B

#DrawArt for @MuseumPaige

Love for a farmer's Wife, Paige Dansinger. Original artist Kitagawa Utamaro I
Love for a farmer’s Wife, Paige Dansinger. Original artist Kitagawa Utamaro I
Paige Dansinger, Woman Putting on Face Powder, (Original by Kitagawa Utamaro)
Paige Dansinger, Woman Putting on Face Powder, (Original by Kitagawa Utamaro)
Artist: Paige Dansinger Programmer: Dr. Clement Shimizu #DrawArt is an application created to help Paige Dansinger teach art history in a new and engaging way. The artist digitally paints historical works of art using an iPad. The software records the painting and a animation that can be replayed from a blank canvas. See more at: http://drawart.museumpaige.com/

Cave Art Interactive


By: Clement Shimizu, The Elumenati, Patrick Bradely, and The Chicago Field Museum

This interactive exhibit invites visitors to use Wii controllers inside of a dome to explore historians’ theories on the origins of Cave Art. The Elumenati produced Cave Art in collaboration with the team at the Field and animator Pat Bradley, as part of the Mammoths and Mastodons exhibit currently touring museums around the country.

Cave Art Interactive installation won the 2011 Silver MUSE Award, an honor from the Media and Technology arm of the American Association of Museums.